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Title
逾越的愉悅-《 零》 系列電玩遊戲的空間閱讀
Year
102
Semester
1
Publish Date
2013/08/01
Journal Name
逾越的愉悅-《 零》 系列電玩遊戲的空間閱讀
All Author
李長潔
Volume
傳播研究與實踐,3(1),167-203
Summary
本研究以日本地方鄉野傳奇組合而成的恐怖類AVG電玩《零》系列為研究文本,如《零》、《零:紅蝶》、《零:刺青之聲》、《零:月光的假面》等,企圖從中瞭解大眾電玩文化的形式與內容。本研究運用電玩文本空間閱讀的三種面向:敘事空間、現象學空間與語義空間,來解讀《零》系列遊戲的空間逾越。透過從遊戲文本的系統、身體操作、與電玩迷實踐之三大面向,來交織出玩家對遊戲的「理解」(understanding)與「經驗」(experience),以及圍繞著電玩文本所建立起來的大眾文化。本研究將遊玩《零》的電玩文化詮釋為不同層次的空間逾越過程,玩家主體則透過這些逾越的過程而達到愉悅,並且在最後的論證中指出「好玩而已」(just for fun)在當代社會中的文化意義。
Keyword
《零》 ; 電玩 ; 愉悅 ; 逾越
Use Lang
Chinese
Journalnature
國內
Level
,TSSCI,Other
Reviewsystem
0
Country
TWN
PublicationStyle
電子版